Old WIGZDoom Source Code Found

During the early days of Daytime Drama 1’s development, and even back in the days of Scoot Hard DX’ development, I had a source port I used called Waffle Iron GZDoom, or WIGZDoom. There was not much to it, except it changed a few keybinds, made mouselook on by default, removed default GZDoom IWAD definitions, and changed icons, savegame and INI signatures and a few other things to make it unique to GZDoom. This helped make it so it wouldn’t conflict with other GZDoom installs.

However, at some point GZDoom matured to the point I no longer felt the need to have a fork, so I deleted the source port. However, someone expressed interest in it – source port historian Redneckerz over at the ZDoom Forums expressed interest in it. It was brought to my attention I probably should have kept the source code up to be kosher with the GPLv3 even though I deleted the binaries.

Well, today we’re in luck. I found a copy of the source code and a build on an old backup drive while I was cleaning up unneeded files, and I have uploaded it for posterity’s sake.

WaffleIronGZDoomOldSrc.zip

WIGZDoomOldBuild.zip

If I ever make WIGZDoom again, I’ll refork it based on a more modern GZDoom branch.

I have no idea if this will build or how to build it. I guarantee it will NOT run any iteration of the projects as I’ve updated them to work with more modern versions of GZDoom.

Still, a curious part of Waffle Iron’s history and I’m glad now it’s not completely lost to history.

Re-Launch of Waffle Iron Studios

NOTE: Originally posted on Sunday September 22nd, 2019 before the WordPress migration

NEW POST:

I decided to migrate to WordPress, so pardon the mess as we work on this.

ORIGINAL POST:

The site is a bit simple for now. I’m using Pelican to generate my site as it seems to be the easiest in terms of accessibility.

So, what’s the purpose for this?

Well, I got tired of Tumblr’s bureaucracy, Twitter’s rapid fire and very anti-social ways. Not to mention both sites are very unfriendly for art – both in a technical sense and in people’s response.

The ZDoom forums are fine and all… but it can be very overwhelming at times… so I have decided to just take a financial hit and roll my own site.

While I will still use Twitter in a very limited capacity, and I will still use ZDoom Forums as much as I can, I feel a need for my own personal corner on the internet, with fewer limitations.

What will this site focus on?

  1. My creative endeavours – this should be obvious. I will be serving development logs on my games using GZDoom engine, but also occasionally my art.
  2. Occasional personal stuff – occasionally I will be using this site to talk about stuff important to me. I feel none of the sites I mentioned are a good fit for me, both from a technical and a social-political standpoint. However I will try to keep it brief, I know people are not here for that content.

I will try to tag those things accordingly. If I can figure out how to create two different sites from pelican I will do so. I’m a bit rusty, admittedly.

Also I am considering launching a forum at some point, but only if there’s enough demand. I’m not much of a community manager outside my personal Discord.

Anyhow, I will be posting posts/pages about Daytime Drama and it’s sequel soon. So stay tuned!