Scoot Hard DX Version 1.3 is out. It includes some silent hotfixes to 1.2, as well as fixing a bug introduced with Devbuilds of GZDoom.
You can get it below
Project releases
Scoot Hard DX Version 1.3 is out. It includes some silent hotfixes to 1.2, as well as fixing a bug introduced with Devbuilds of GZDoom.
You can get it below
Scoot Hard DX Version 1.2 is out. It has the following fixes:
Links are in the usual spot below
Scoot Hard DX Version 1.1 is out.
It adds back the speed modifier key and lowers the non-running speed to half. Also increases the default FOV to 100.
If you wish to enable the old “always running” behavior, you can enable that in the menu or toggle it using Caps Lock.
Links are in the usual spot below.
Scoot Hard DX will come out Friday, April 16th, 2021! Come Get Some Wing!
Beta Version 3.1 is out. It fixes a critical bug in the weapon system, adds a new jingle for the secret and a bunch of other sounds, as well as some new music tracks.
Note: Some antiviruses might raise concerns about WIGZDoom. While it is safe, if you prefer, you can just run the IPK3 with your copy of GZDoom.
After a long wait, Scoot Hard DX is in Beta 3 – and it’s feature complete. The only thing that needs done absolutely is the rest of the music and some polishing touches.
The major changes from 2.8.3a:
NOTE: We updated the beta to 2.8.3a which features a lot more content. Changes include:
Check it out!
Me and my team have been working on polishing a prototype unearthed from back in 2014 – Scoot Hard DX: Daytime Drama Zero, a prequel to the first Daytime Drama and another standalone project for GZDoom.
We weren’t intending this to be a big project, but it grew to something bigger as more people got involved with testing. It’s more than a small prequel at this point, it’s even better than DD2 is (at DD2’s current development).
WARNING: This game is for mature audiences only. Contains wanton and gratuitous violence, strong language, politically incorrect humor, and themes of authoritarianism.
You can try out Beta 2.8.3a here (Requires Windows 7/8/8.1/10 64-bit, with OpenGL 3.3+ or Vulkan. Softpoly sort of works but is unsupported by me)
Loosely based on the Rainbow Factory song and fanfic, play as Scootaloo as she takes on the Cloudsdale Weather Corporation all by herself. Take on a whole army of Cloudsdale’s “finest”. Fight with eight deadly weapons from the Missile Launcher to the massively powerful Rainbower. Fight against three bad bosses – including the head of the Cloudsdale Weather Corporation themselves, across over ten levels of non-stop action that will blow you sky high.
This is a beta (Beta 2.8.3a), and isn’t feature complete. Several enemies are missing, some voicework needs redone, and alot of the levels still need tons of work (mainly layout/balance issues, plus the Doom 64 style lighting). We plan on having most of that by Beta 3.0. We plan on having future betas after that which more polish, more music and more voicework is done. However, here’s a list of what we got so far:
We’ll be working on alot of stuff for Beta 3, like replacing some of the existing levels and rebalancing existing ones, and some other gubbins. One of the things I’m unfortunately looking into is a new VA for Scootaloo as her original VA, Alabeanz, I have not been able to get ahold of, and they’ve been missing for some time (I haven’t seen them post on their Tumblr in over a year). I’m hoping they’re okay, wherever they are. We might have a lead on one, I’ll be sure to update if we hear anything.
Here’s some screenshots taken earlier of the first four levels.
Scoot Hard, friends.
Requires Windows x64. If you wanna run it in your own copy of GZDoom, use the IPK3 file (ddrama.ipk3)
If you use your own copy of GZDoom, this game is meant to be played with freelook always on, and jump enabled… and no compatibility settings.
Buy On RodScorpion’s Bandcamp page
Sanya K. Waffles of the Boredomdai Civil Defence has to take down a cult of despair-loving chaos beings, crooked cops, all lead by Junko Enoshima. Worse off, many of Sanya’s friends are being held hostage.